DescriptionAbout this CourseNodeJS is a platform that allows developers to write server side high performance and networked applications. And that too using good old Javascript. But wait ! Isn't Javascript meant to be used for forms and stuff on web pages ?Well that was 10 years ago. The world has gone from 'Oops! You've not filled up the form properly !' days to today's modern web apps and social media sites that rely heavily on Javascript. Google Apps, Facebook, Twitter, Google Plus and LinkedIn, being handful examples of this movement. And to think that this quantum leap would not have been possible without Javascript is not an overstatement. Today, when you socialize with your friends on Facebook, or use your Gmail inbox, you're running thousands of lines of code written in Javascript, in your browser.With Node JS, you can take this knowledge back on the server, where usually you would expect to see the likes of PHP, Ruby, ASP dot NET etc. But that's only a small portion of the reason why NodeJS is so cool. The fact that you can write full blown networked applications (think chat servers, collaborative tools, real-time data visualisation apps) with just a few lines of code is more than reason enough to not only look at NodeJS, but deep dive into it !But I know PHP ? Why should I learn NodeJS ? Well, for starters, learning something new never hurts. But most importantly, learning NodeJS is great because :- Node allows you to write highly scalable networked apps deployed on the cloud !
- You're working at a different level of application design per se with Node and that means that you're not writing an app that sits on top of a stack, you design the stack from the server up. And while that may sound daunting, it really is not and you'll see why.
- You code in the same language, both on the server and on the front end ! We're all polyglots (we use multiple programming languages and syntax in most of our projects), but managing code in the same language on the back-end and the front-end never hurts and in-fact can be a huge time saver when debugging.
- NodeJS is used by the likes of LinkedIn, Yahoo and Microsoft to name a few. Its pretty new and consequently you gain advantage from the exponentially growing community of NodeJS & Javascript developers and that's great fun, really !
- If you've been coding in Javascript, you can leverage your existing knowledge and skills and take it to a whole new level !
The Real ProblemSo, NodeJS sounds pretty interesting so far, but what really hit me in the face when I was learning all about Node was the fact that, with any new platform, framework or technology, you need to take baby steps, all the way through, to making real world examples, if you have to get to the grips of it. And that leads us to why you're here.In this course, we'll go from absolute scratch, all the way up to building and deploying full blown NodeJS app on the Cloud !Project Oriented LearningWith NodeJS, we will build two full blown apps. We will go all the from concept creation, UI/UX design to coding and deploying our app on the cloud.A. ChatCAT - One of the fun things that you can do with NodeJS is build realtime apps that allow a high number of concurrent users to interact with each other. Examples of this kind include Chat Servers, Gaming Servers, Collaborative Tools etc. We will build a multi-room chat server that allows users to login via Facebook, Create Chatrooms of their choice and Chat in realtime. We will not only create this app, but also deploy it on Heroku and Digital Ocean !You will learn all about using Websockets, Structuring your App in an efficient manner, creating and using development & production configurations, Authentication using Facebook, Setting up an App on Facebook, Managing Sessions, Querying & Using a Hosted MongoDB Database, Using Heroku & Digital Ocean's Cloud Services and lots more...B. PhotoGRID - The second complete app that we will build in this course is a Photo Gallery app which lets users upload images into a gallery with the ability to vote up the images that they like. This NodeJS app lets users upload files, which are then resized to thumbnails on the server and stored in an Amazon S3 Bucket for optimal delivery to the front end interface. The entire app runs on an Amazon EC2 Cloud Server which we will create from scratch and configure for use.You will learn about managing file uploads using NodeJS & AJAX, Resizing Images on the Server, Accessing & Storing files in an S3 Bucket, Querying & Using a Hosted MongoDB Database, Using Amazon's Elastic IP Service & Cloudfront distribution, ensuring your NodeJS app runs automatically even if the server is restarted and lots more...In the projects above, we leave no stone unturned in terms of execution. This is a complete hands-on course that is not just limited to NodeJS but to the ecosystem that needs attention when a NodeJS app is built and deployed. My intent is hand hold you all the way from writing your first app to deploying production level apps on the cloud.And I'm always available to personally help you out, should you get stuck.BONUS :: Here's the best thing about this course. The curriculum that you see gets you up and running with NodeJS & Cloud Deployment. However, there is so much more that you can do with NodeJS, which is why I will keep adding new lectures and sections to this course on an ongoing basis. There is so much more that you will get with full lifetime access to lectures and all updates !!So, join in the fun !Who is the target audience?- Understand the inner workings of NodeJS
- Web Designers & Front End Developers who wish to extend their knowledge of Javascript for building high performance network applications.
- Software Developers who want to build high performance network applications.
- Absolute beginners with basic knowledge of HTML, CSS and Javascript, wanting to upgrade to professional Web Development and Building Web Apps.
- Anyone who wishes to get hands-on training with setting up an Amazon EC2 Instance with a host of other services like Cloudfront, Elastic IP and S3
- Anyone who wishes to get hands-on training with deploying a NodeJS app on the cloud
- Computer Engineering students
- Tech Entrepreneurs who want to get their hands down and dirty with Web Coding & App Development.
- Anyone who wishes to stay on the forefront of technology !
- PHP, ASPnet, Perl, Java & Ruby coders wanting to leap onto the NodeJs bandwagon.
DescriptionThere are over 644 million active websites on the Internet and growing. The only Website that do well are ones which are well designed both in terms of user interface and user experience. That's why it so important to learn the design skills that will make your app stand out in a crowd.The UI Design Course is great for people with absolutely no design experience or experienced designers who want to get up to speed quickly with Front end Web design. We'll introduce you to the art of making beautiful Websites. We'll explore key UI and UX concepts that are essential to building good looking and easy to use apps that are loved by users.Interested in user interface (UI) design? You should be. You can make more as a user interface designer than any other kind of design. UI designers are make six-figure income, and UI design regularly makes top-ten lists for the most in-demand, fastest growing jobs.They enjoy amazing work flexibility. The course has a practical component that takes you step-by-step through the workflow of a professional Web designer.With this short but informative course, you’ll learn how get started as a professional UI designer.After Students completing this course will have the knowledge to create beautiful websites that leave people with a smile on their face.Who is the target audience?- Anyone who wants to build Websites
- Anyone who wants to start their own business or begin a freelance career
- Web and App Developers and anyone looking to take their UI work to the next level.
DescriptionThis course provides a full guide on trading card game menus. In the video Lectures we cover only the process of making menus, collection browsing, deck building, pack opening, etc… But the battle mechanics part is also included into the Unity project that is provided with the course. So, you`ll have an opportunity to play the game with the cards that you create yourself or even use this application as a foundation for your own trading card game.The material in this course is divided into 5 Sections. Section 1 features a short introduction to the course. Since the Unity project that we are developing in this course can be treated as an extension of the course that we have made earlier about card game battle mechanics, in Section 2 we will make a recap of the techniques that we use in both courses to store cards in the project. You will learn about ScriptableObjects and ScriptableObject assets and how you can use them to store cards in your project. We`ll take a look at a very useful script CardCollection.cs that will be used in the project to filter the cards in our collection and get certain sub-sets of cards that satisfy certain criteria. In the last Lecture of Section 2 we`ll do some UI work in Unity and assemble the general layout of our menu scene.Section 3 will be entirely dedicated to buying and opening booster packs with cards. It makes sense to make the card pack opening part early in the course because it`s both the most exciting part of the project and at the same time the most isolated from other code. We`ll create a separate screen for the shop / pack opening area and explore all the scripts that make it possible to buy and open card packs. We`ll cover advanced topics like: drag and drop code for the unopened packs, using DOTween to automate movement of unopened packs and cards that we get from packs, displaying hover over effects, generating cards of certain rarity based on customizable probability coefficients. By the end of this Section we`ll have a fully functioning pack opening screen for this project.In Section 4 we will start making the collection screen – the most complicated screen in the menus for any trading card game. Our goal for this Section is to be able to launch the game and see the cards laid out in a grid on the collection screen, be able to use pagination buttons and switch pages in the collection, be able to use all the custom filters (mana, keyword, belonging to one of the character classes) to filter the card collection and display certain sub-sets of our collection.In the final section of this course we will continue exploring our collection screen and cover more advanced objects that are featured on the screen: crafting screen that allows us to craft new cards for one of the in-game currencies, scrollable lists with deck icons and card icons that will be displayed on the side of our deck building screen. We will discuss the topic of transferring data between the scenes and being able to use the deck that your players have pre-configured in the battle scene. In the final lecture of the course I`ll demonstrate how you can set up a game against a simple AI opponent. We saved the project a couple of times while we were making the course and you`ll have these saved projects available for download. I would recommend to download the final project first, check out how it works and start your exploration of this app from the final version. All the art assets that are used to create cards, creatures, hero powers and other game elements are free for commercial use. You can find detailed info on art and scripting assets and links to some other useful resources in the Credits file that you can download with this course (included in the root of the Assets folder in any of the saved projects).Who is the target audience?- This course is for trading card game enthusiasts and for people who are interested in making card games like Hearthstone and Magic the Gathering. It will help you both build your own trading card game and explore what happens behind the scenes in your favorite trading card games.

Requirements
- You should have basic knowledge of HTML
- You should have basic understanding of JavaScript
DescriptionIn this course you will learn about all the tools needed for creating casual games in JavaScript. In the first section you will learn about various components of JavaScript and HTML that would be required in game development.In the succeeding sections you will create two games: Snake and Breakout step by step along with me. You will also learn about several other elements of the games that you can apply to your own game later on.In the last section of the course you will also learn to publish your game online.So, there's a lot to learn in this course and it will surely benefit you if you are planning to step into the world of JavaScript game development.Who is the target audience?- Anyone who wants to explore the field of game development using JavaScript